Thank you for your support.
Frame Numbers:Your frame numbers are very different than mine. I am new to Maya and when I imported the FBX files they only appear to have 32 frames. If i set the amount of frames higher I can see all of the animations. I expect that the difference in frame numbers is due to your Maya using a different frames per second for animations than the maya default. I have not found this setting yet.
I could also use the frame numbers for the hen.
Textures:When I attempted to use the FBXConverter from Autodesk (
http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=10775855) to convert the models to 3DS I get the following error:
Unable to locate texture file "C:\Users\frogames\frogames\CPs\prototypePack\textures\tiles\tile_04.png".
It appears that the textures are referenced using full paths instead of paths relative to where the model file is.I expect this is the reason why none of the models appear textured in Maya, I do not have a user called frogames.
I will probably need to write a script to replace "C:\Users\frogames\frogames\CPs\prototypePack\" with "../"
Other:It would be most helpful if you included your ma or mb files to make everything easier to edit. (MA would probably be best, just a guess, I don't really know)
Is there a death animation for the character? I saw there is a gun model, does the character have a shooting animation?
I know this is alot of information and I appreciate your help with any of it.
- Daniel.