| - OBJECTS - BODY Textures - PANTS Textures - HANDS Textures - FEET Textures - HEAD Textures - CHARACTERS - PILOSITIES - ANIMATIONS - ICONS |
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![]() source files : sword1H01.max, sword1H01.psk, sword1H01.ms3d TGE file : sword1H01.dts TGE datablock : sword1H01 |
![]() source files : sword1H02.max, sword1H02.psk, sword1H02.ms3d TGE file : sword1H02.dts TGE datablock : sword1H02 |
![]() source files : sword1H03.max, sword1H03.psk, sword1H03.ms3d TGE file : sword1H03.dts TGE datablock : sword1H03 |
![]() source files : sword2H01.max, sword2H01.psk, sword2H01.ms3d TGE file : sword2H01.dts TGE datablock : sword2H01 |
![]() source files : axe03.max, axe03.psk, axe03.ms3d TGE file : axe03.dts TGE datablock : axe03 |
![]() source files : axe02.max, axe02.psk, axe02.ms3d TGE file : axe02.dts TGE datablock : axe02 |
![]() source files : morningstar01.max, morningstar01.psk, morningstar01.ms3d TGE file : morningstar01.dts TGE datablock : morningstar01 |
![]() source files :crossbow01.max, crossbow01.psk, crossbow01.ms3d TGE file : crossbow01.dts TGE datablock : crossbow01 |
![]() source files : bow01.max, bow01.psk, bow01.ms3d TGE file : bow01.dts TGE datablock : bow01 |
![]() source files : quiver01.max, quiver01.psk, quiver01.ms3d TGE file : quiver01.dts TGE datablock : quiver01 |
![]() source files : fork01.max, fork01.psk, fork01.ms3d TGE file : fork01.dts TGE datablock : fork01 |
![]() source files : hammer01.max, hammer01.psk,hammer01.ms3d TGE file : hammer01.dts TGE datablock :hammer01 |
![]() source files : pick01.max, pick.psk, pick01.ms3d TGE file : pick.dts TGE datablock : pick |
![]() source files : axe01.max, axe01.psk, axe01.ms3d TGE file : axe01.dts TGE datablock : axe01 |
![]() source files : torch01.max, torch01.psk, torch01.ms3d TGE file : torch01.dts TGE datablock : torch01 |
![]() source files : hat01.max, hat01.psk, hat01.ms3d TGE file : hat01.dts TGE datablock : hat01 |
![]() source files : hat02.max, hat02.psk, hat02.ms3d TGE file : hat02.dts TGE datablock : hat02 |
![]() source files : helmet01.max, helmet01.psk, helmet01.ms3d TGE file : helmet01.dts TGE datablock : helmet01 |
![]() source files : helmet02.max, helmet02.psk, helmet02.ms3d TGE file : helmet02.dts TGE datablock : helmet02 |
![]() source files :pirate_hat01.max, pirate_hat01, pirate_hat01.ms3d TGE file : pirate_hat01.dts TGE datablock : pirate_hat01 |
![]() source files : pirate_hat02.max, pirate_hat02.psk, pirate_hat02.ms3d TGE file : pirate_hat02.dts TGE datablock : pirate_hat02 |
![]() source files : shield01.max, shield01.psk, shield01.ms3d TGE file : shield01.dts TGE datablock : shield01 |
![]() source files : shield02.max, shield02.psk, shield02.ms3d TGE file : shield02.dts TGE datablock : shield02 |
![]() source files : shoulderpadL01.max, shoulderpadR01.max, shoulderpadL01.psk, shoulderpadR01.psk, shoulderpadL01.ms3d, shoulderpadR01.ms3d TGE files : shoulderpadL01.dts, shoulderpadR01.dts TGE datablocks : shoulderpadl01, shoulderpadr01 |
![]() source files : shoulderpadL02.max, shoulderpadR02.max, shoulderpadL02.psk, shoulderpadR02.psk, shoulderpadL02.ms3d, shoulderpadR02.ms3d TGE files : shoulderpadL02.dts, shoulderpadR02.dts TGE datablocks : shoulderpadl02, shoulderpadr02 |
![]() source files : bag01 .max, bag01.psk, bag01.ms3d TGE file : bag01.dts TGE datablock :bag01 |
![]() source files : bag02 .max, bag02.psk, bag02.ms3d TGE file : sword1H01.dts TGE datablock : sword1H01 |
![]() source files : potion01.max, potion01.psk, potion01.ms3d TGE file : potion01.dts TGE datablock : potion01 |
![]() source files : plate01.max, plate01.psk, plate01.ms3d TGE file : plate01.dts TGE datablock : plate01 |
![]() source files : tankard01.max, tankard01.psk, tankard01.ms3d TGE file : tankard01.dts TGE datablock : tankard01 |
![]() source files : wood01.max, wood01.psk,wood01.ms3d TGE file : wood01.dts TGE datablock :wood01 |
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![]() source file : 001.body.psd file : 001.body.human.jpg size : 512 x 512 |
![]() source file : 002.body.psd file : 002.body.human.jpg size : 512 x 512 |
![]() source file : 003.body.psd files : 003.body.human.jpg, 003_L.body.human.jpg, 003_D.body.human.jpg size : 512 x 512 |
![]() source file : 004.body.psd file : 004.body.human.jpg size : 512 x 512 |
![]() source file : 005.body.psd files : 005.body.human.jpg, 005_L.body.human.jpg, 005_D.body.human.jpg size : 512 x 512 |
![]() source file : 006.body.psd file : 006.body.human.jpg size : 512 x 512 |
![]() source file : 007.body.psd file : 007.body.human.jpg size : 512 x 512 |
![]() source file : 008.body.psd file : 008.body.human.jpg size : 512 x 512 |
![]() source file : 009.body.psd file : 009.body.human.jpg size : 512 x 512 |
![]() source file : 010.body.psd file : 010.body.human.jpg size : 512 x 512 |
![]() source file : 011.body.psd file : 011.body.human.jpg size : 512 x 512 |
![]() source file : 012.body.psd files : 012.body.human.jpg, 012_L.body.human.jpg, 012_D.body.human.jpg size : 512 x 512 |
![]() source file : 013.body.psd file : 013.body.human.jpg size : 512 x 512 |
![]() source file : 014.body.psd file : 014.body.human.jpg size : 512 x 512 |
![]() source file : 015.body.psd file : 015.body.human.jpg size : 512 x 512 |
![]() source file : 016.body.psd file : 016.body.human.jpg size : 512 x 512 |
![]() source file : 017.body.psd file : 017.body.human.jpg size : 512 x 512 |
![]() source file : 018.body.psd file : 018.body.human.jpg size : 512 x 512 |
![]() source file : 019.body.psd file : 019.body.human.jpg size : 512 x 512 |
![]() source file : 020.body.psd file : 020.body.human.jpg size : 512 x 512 |
![]() source file : 021.body.psd file : 021.body.human.jpg size : 512 x 512 |
![]() source file : 022.body.psd file : 022.body.human.jpg size : 512 x 512 |
![]() source file : 023.body.psd file : 023.body.human.jpg size : 512 x 512 |
![]() source file : 024.body.psd file : 024.body.human.jpg size : 512 x 512 |
![]() source file : 001.pants.psd file : 001.pants.human.jpg size : 512 x 512 |
![]() source file : 002.pants.psd file : 002.pants.human.jpg size : 512 x 512 |
![]() source file : 003.pants.psd file : 003.pants.human.jpg size : 512 x 512 |
![]() source file : 004.pants.psd file : 004.pants.human.jpg size : 512 x 512 |
![]() source file : 005.pants.psd files : 005.pants.human.jpg size : 512 x 512 |
![]() source file : 006.pants.psd file : 006.pants.human.jpg size : 512 x 512 |
![]() source file : 007.pants.psd file : 007.pants.human.jpg size : 512 x 512 |
![]() source file : 008.pants.psd file : 008.pants.human.jpg size : 512 x 512 |
![]() source file : 009.pants.psd file : 009.pants.human.jpg size : 512 x 512 |
![]() source file : 010.pants.psd file : 010.pants.human.jpg size : 512 x 512 |
![]() source file : 011.pants.psd file : 011.pants.human.jpg size : 512 x 512 |
![]() source file : 012.pants.psd files : 012.pants.human.jpg size : 512 x 512 |
![]() source file : 013.pants.psd file : 013.pants.human.jpg size : 512 x 512 |
![]() source file : 014.pants.psd file : 014.pants.human.jpg size : 512 x 512 |
![]() source file : 015.pants.psd file : 015.pants.human.jpg size : 512 x 512 |
![]() source file : 016.pants.psd file : 016.pants.human.jpg size : 512 x 512 |
![]() source file : 017.pants.psd file : 017.pants.human.jpg size : 512 x 512 |
![]() source file : 018.pants.psd file : 018.pants.human.jpg size : 512 x 512 |
![]() source file : 019.pants.psd file : 019.pants.human.jpg size : 512 x 512 |
![]() source file : 020.pants.psd file : 020.pants.human.jpg size : 512 x 512 |
![]() source file : 021.pants.psd file : 021.pants.human.jpg size : 512 x 512 |
![]() source file : 022.pants.psd file : 022.pants.human.jpg size : 512 x 512 |
![]() source file : 023.pants.psd file : 023.pants.human.jpg size : 512 x 512 |
![]() source file : 024.pants.psd file : 024.pants.human.jpg size : 512 x 512 |
![]() source file : 001.hands.psd files : 001.hands.human.jpg, 001_L.hands.human.jpg, 001_D.hands.human.jpg size : 512 x 256 |
![]() source file : 002.hands.psd file : 002.hands.human.jpg size : 512 x 256 |
![]() source file : 003.hands.psd files : 003.hands.human.jpg, 003_L.hands.human.jpg, 003_D.hands.human.jpg size : 512 x 256 |
![]() source file : 004.hands.psd files : 004.hands.human.jpg, 004_L.hands.human.jpg, 004_D.hands.human.jpg size : 512 x 256 |
![]() source file : 005.hands.psd file : 005.hands.human.jpg size : 512 x 256 |
![]() source file : 006.hands.psd file : 006.hands.human.jpg size : 512 x 256 |
![]() source file : 007.hands.psd file : 007.hands.human.jpg size : 512 x 256 |
![]() source file : 008.hands.psd file : 008.hands.human.jpg size : 512 x 256 |
![]() source file : 009.hands.psd file : 009.hands.human.jpg size : 512 x 256 |
![]() source file : 010.hands.psd file : 010.hands.human.jpg size : 512 x 256 |
![]() source file : 011.hands.psd file : 011.hands.human.jpg size : 512 x 256 |
![]() source file : 012.hands.psd files : 012.hands.human.jpg, 012_L.hands.human.jpg, 012_D.hands.human.jpg size : 512 x 256 |
![]() source file : 013.hands.psd file : 013.hands.human.jpg size : 512 x 256 |
![]() source file : 014.hands.psd file : 014.hands.human.jpg size : 512 x 256 |
![]() source file : 015.hands.psd file : 015.hands.human.jpg size : 512 x 256 |
![]() source file : 016.hands.psd file : 016.hands.human.jpg size : 512 x 256 |
![]() source file : 017.hands.psd file : 017.hands.human.jpg size : 512 x 256 |
![]() source file : 018.hands.psd file : 018.hands.human.jpg size : 512 x 256 |
![]() source file : 019.hands.psd file : 019.hands.human.jpg size : 512 x 256 |
![]() source file : 020.hands.psd file : 020.hands.human.jpg size : 512 x 256 |
![]() source file : 021.hands.psd file : 021.hands.human.jpg size : 512 x 256 |
![]() source file : 022.hands.psd file : 022.hands.human.jpg size : 512 x 256 |
![]() source file : 023.hands.psd file : 023.hands.human.jpg size : 512 x 256 |
![]() source file : 024.hands.psd file : 024.hands.human.jpg size : 512 x 256 |
![]() source file : 001.feet.psd file : 001.feet.human.jpg size : 512 x 256 |
![]() source file : 002.feet.psd file : 002.feet.human.jpg size : 512 x 256 |
![]() source file : 003.feet.psd file : 003.feet.human.jpg size : 512 x 256 |
![]() source file : 004.feet.psd file : 004.feet.human.jpg size : 512 x 256 |
![]() source file : 005.feet.psd files : 005.feet.human.jpg size : 512 x 256 |
![]() source file : 006.feet.psd file : 006.feet.human.jpg size : 512 x 256 |
![]() source file : 007.feet.psd file : 007.feet.human.jpg size : 512 x 256 |
![]() source file : 008.feet.psd file : 008.feet.human.jpg size : 512 x 256 |
![]() source file : 009.feet.psd file : 009.feet.human.jpg size : 512 x 256 |
![]() source file : 010.feet.psd file : 010.feet.human.jpg size : 512 x 256 |
![]() source file : 011.feet.psd file : 011.feet.human.jpg size : 512 x 256 |
![]() source file : 012.feet.psd file : 012.feet.human.jpg size : 512 x 256 |
![]() source file : 013.feet.psd file : 013.feet.human.jpg size : 512 x 256 |
![]() source file : 014.feet.psd file : 014.feet.human.jpg size : 512 x 256 |
![]() source file : 015.feet.psd file : 015.feet.human.jpg size : 512 x 256 |
![]() source file : 016.feet.psd file : 016.feet.human.jpg size : 512 x 256 |
![]() source file : 017.feet.psd file : 017.feet.human.jpg size : 512 x 256 |
![]() source file : 018.feet.psd file : 018.feet.human.jpg size : 512 x 256 |
![]() source file : 019.feet.psd file : 019.feet.human.jpg size : 512 x 256 |
![]() source file : 020.feet.psd file : 020.feet.human.jpg size : 512 x 256 |
![]() source file : 021.feet.psd file : 021.feet.human.jpg size : 512 x 256 |
![]() source file : 022.feet.psd file : 022.feet.human.jpg size : 512 x 256 |
![]() source file : 023.feet.psd file : 023.feet.human.jpg size : 512 x 256 |
![]() source file : 024.feet.psd file : 024.feet.human.jpg size : 512 x 256 |
![]() source file : head01.psd file : 01_1.head.human.jpg size : 512 x 512 |
![]() source file : head01.psd file : 01_2.head.human.jpg size : 512 x 512 |
![]() source file : head01.psd file : 01_3.head.human.jpg size : 512 x 512 |
![]() source file : head02.psd file : 02_1.head.human.jpg size : 512 x 512 |
![]() source file : head02.psd file : 02_2.head.human.jpg size : 512 x 512 |
![]() source file : head02.psd file : 02_3.head.human.jpg size : 512 x 512 |
![]() source file : head03.psd file : 03_1.head.human.jpg size : 512 x 512 |
![]() source file : head03.psd file : 03_2.head.human.jpg size : 512 x 512 |
![]() source file : head03.psd file : 03_3.head.human.jpg size : 512 x 512 |
![]() source file : head04.psd file : 04_1.head.human.jpg size : 512 x 512 |
![]() source file : head04.psd file : 04_2.head.human.jpg size : 512 x 512 |
![]() source file : head04.psd file : 04_3.head.human.jpg size : 512 x 512 |
![]() source file : head05.psd file : 05_1.head.human.jpg size : 512 x 512 |
![]() source file : head05.psd file : 05_2.head.human.jpg size : 512 x 512 |
![]() source file : head05.psd file : 05_3.head.human.jpg size : 512 x 512 |
![]() source file : head06.psd file : 06_1.head.human.jpg size : 512 x 512 |
![]() source file : head06.psd file : 06_2.head.human.jpg size : 512 x 512 |
![]() source file : head06.psd file : 06_3.head.human.jpg size : 512 x 512 |
![]() source file : head07.psd file : 07_1.head.human.jpg size : 512 x 512 |
![]() source file : head07.psd file : 07_2.head.human.jpg size : 512 x 512 |
![]() source file : head07.psd file : 07_3.head.human.jpg size : 512 x 512 |
![]() source file : head08.psd file : 08_1.head.human.jpg size : 512 x 512 |
![]() source file : head08.psd file : 08_2.head.human.jpg size : 512 x 512 |
![]() source file : head08.psd file : 08_3.head.human.jpg size : 512 x 512 |
![]() source file : base.CS_muscle.max, CS_muscle.ms3d, CS_muscle_animated.ms3d, CS_muscle.psk TGE file : base.muscle.dts TGE datablocks : CSnpcMuscle, CSnpc2, CSnpc3 |
![]() source file : base.CS_fat.max, CS_fat.ms3d, CS_fat_animated.ms3d, CS_fat.psk TGE file : base.fat.dts TGE datablocks : CSnpcFat, CSnpc1 |
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![]() source file : TGE_rts1.max TGE file : rts1.dts TGE datablock : - |
![]() source file : TGE_rts2.max TGE file : rts2.dts TGE datablock : - |
![]() source file : TGE_rts3.max TGE file : rts3.dts TGE datablock : - |
![]() source file : TGE_rts4.max TGE file : rts4.dts TGE datablock : - |
![]() source file : TGE_rts5.max TGE file : rts5.dts TGE datablock : - |
![]() source file : TGE_rts6.max TGE file : rts6.dts TGE datablock : riflemanBlock |
![]() source file : TGE_rts7.max TGE file : rts7.dts TGE datablock : botBlock |
![]() source file : TGE_rts8.max TGE file : rts8.dts TGE datablock : - |
![]() source file : TGE_rts9.max TGE file : rts9.dts TGE datablock : shockerBlock |
![]() source file : TGE_rts10.max TGE file : rts10.dts TGE datablock : - |
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datablock reference : pilosity#pilo_#hair_#color #pilo -> mustache, beard ... #hair -> hair type #color -> 1:brown - 2:blond - 3:grey - 4:black - 5:red |
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![]() source files : pilosity01_1.max, pilosity01_1.psk, pilosity01_1.ms3d TGE files : pilosity01_1.dts TGE datablocks : pilosity01_1_1, pilosity01_1_2, pilosity01_1_3, pilosity01_1_4, pilosity01_1_5 |
![]() source files : pilosity01_2.max, pilosity01_2.psk, pilosity01_2.ms3d TGE files : pilosity01_2.dts TGE datablocks : pilosity01_2_1, pilosity01_2_2, pilosity01_2_3, pilosity01_2_4, pilosity01_2_5 |
![]() source files : pilosity01_3.max, pilosity01_3.psk, pilosity01_3.ms3d TGE files : pilosity01_3.dts TGE datablocks : pilosity01_3_1, pilosity01_3_2, pilosity01_3_3, pilosity01_3_4, pilosity01_3_5 |
![]() source files : pilosity01_4.max, pilosity01_4.psk, pilosity01_4.ms3D TGE files : pilosity01_4.dts TGE datablocks : pilosity01_4_1, pilosity01_4_2, pilosity01_4_3, pilosity01_4_4, pilosity01_4_5 |
![]() source files : pilosity01_5.max, pilosity01_5.psk, pilosity01_5.ms3d TGE files : pilosity01_5.dts TGE datablocks : pilosity01_5_1, pilosity01_5_2, pilosity01_5_3, pilosity01_5_4, pilosity01_5_5 |
![]() source files : pilosity02_1.max, pilosity02_1.psk, pilosity02_1.ms3d TGE files : pilosity02_1.dts TGE datablocks : pilosity02_1_1, pilosity02_1_2, pilosity02_1_3, pilosity02_1_4, pilosity02_1_5 |
![]() source files : pilosity02_2.max, pilosity02_2.psk, pilosity02_2.ms3d TGE files : pilosity02_2.dts TGE datablocks : pilosity02_2_1, pilosity02_2_2, pilosity02_2_3, pilosity02_2_4, pilosity02_2_5 |
![]() source files : pilosity02_3.max, pilosity02_3.psk, pilosity02_3.ms3d TGE files : pilosity02_3.dts TGE datablocks : pilosity02_3_1, pilosity02_3_2, pilosity02_3_3, pilosity02_3_4, pilosity02_3_5 |
![]() source files : pilosity02_4.max, pilosity02_4.psk, pilosity02_4.ms3d TGE files : pilosity02_4.dts TGE datablocks : pilosity02_4_1, pilosity02_4_2, pilosity02_4_3, pilosity02_4_4, pilosity02_4_5 |
![]() source files : pilosity02_5.max, pilosity02_5.psk, pilosity02_5.ms3d TGE files : pilosity02_5.dts TGE datablocks : pilosity02_5_1, pilosity02_5_2, pilosity02_5_3, pilosity02_5_4, pilosity02_5_5 |
![]() source files : pilosity03_1.max, pilosity03_1.psk, pilosity03_1.ms3d TGE files : pilosity03_1.dts TGE datablocks : pilosity03_1_1, pilosity03_1_2, pilosity03_1_3, pilosity03_1_4, pilosity03_1_5 |
![]() source files : pilosity03_2.max, pilosity03_2.psk, pilosity03_2.ms3d TGE files : pilosity03_2.dts TGE datablocks : pilosity03_2_1, pilosity03_2_2, pilosity03_2_3, pilosity03_2_4, pilosity03_2_5 |
![]() source files : pilosity03_3.max, pilosity03_3.psk, pilosity03_3.ms3d TGE files : pilosity03_3.dts TGE datablocks : pilosity03_3_1, pilosity03_3_2, pilosity03_3_3, pilosity03_3_4, pilosity03_3_5 |
![]() source files : pilosity03_4.max, pilosity03_4.psk, pilosity03_4.ms3d TGE files : pilosity03_4.dts TGE datablocks : pilosity03_4_1, pilosity03_4_2, pilosity03_4_3, pilosity03_4_4, pilosity03_4_5 |
![]() source files : pilosity03_5.max, pilosity03_5.psk, pilosity03_5.ms3d TGE files : pilosity03_5.dts TGE datablocks : pilosity03_5_1, pilosity03_5_2, pilosity03_5_3, pilosity03_5_4, pilosity03_5_5 |
![]() source files : pilosity04_1.max, pilosity04_1.psk, pilosity04_1.ms3d TGE files : pilosity04_1.dts TGE datablocks : pilosity04_1_1, pilosity04_1_2, pilosity04_1_3, pilosity04_1_4, pilosity04_1_5 |
![]() source files : pilosity04_2.max, pilosity04_2.psk, pilosity04_2.ms3d TGE files : pilosity04_2.dts TGE datablocks : pilosity04_2_1, pilosity04_2_2, pilosity04_2_3, pilosity04_2_4, pilosity04_2_5 |
![]() source files : pilosity04_3.max, pilosity04_3.psk, pilosity04_3.ms3d TGE files : pilosity04_3.dts TGE datablocks : pilosity04_3_1, pilosity04_3_2, pilosity04_3_3, pilosity04_3_4, pilosity04_3_5 |
![]() source files : pilosity04_4.max, pilosity04_4.psk, pilosity04_4.ms3d TGE files : pilosity04_4.dts TGE datablocks : pilosity04_4_1, pilosity04_4_2, pilosity04_4_3, pilosity04_4_4, pilosity04_4_5 |
![]() source files : pilosity04_5.max, pilosity04_5.psk, pilosity04_5.ms3d TGE files : pilosity04_5.dts TGE datablocks : pilosity04_5_1, pilosity04_5_2, pilosity04_5_3, pilosity04_5_4, pilosity04_5_5 |
![]() source files : pilosity05_1.max, pilosity05_1.psk, pilosity05_1.ms3d TGE files : pilosity05_1.dts TGE datablocks : pilosity05_1_1, pilosity05_1_2, pilosity05_1_3, pilosity05_1_4, pilosity05_1_5 |
![]() source files : pilosity05_2.max, pilosity05_2.psk, pilosity05_2.ms3d TGE files : pilosity05_2.dts TGE datablocks : pilosity05_2_1, pilosity05_2_2, pilosity05_2_3, pilosity05_2_4, pilosity05_2_5 |
![]() source files : pilosity05_3.max, pilosity05_3.psk, pilosity05_3.ms3d TGE files : pilosity05_3.dts TGE datablocks : pilosity05_3_1, pilosity05_3_2, pilosity05_3_3, pilosity05_3_4, pilosity05_3_5 |
![]() source files : pilosity05_4.max, pilosity05_4.psk, pilosity05_4.ms3d TGE files : pilosity05_4.dts TGE datablocks : pilosity05_4_1, pilosity05_4_2, pilosity05_4_3, pilosity05_4_4, pilosity05_4_5 |
![]() source files : pilosity05_5.max, pilosity05_5.psk, pilosity05_5.ms3d TGE files : pilosity05_5.dts TGE datablocks : pilosity05_5_1, pilosity05_5_2, pilosity05_5_3, pilosity05_5_4, pilosity05_5_5 |
![]() source files : pilosity06_1.max, pilosity06_1.psk, pilosity06_1.ms3d TGE files : pilosity06_1.dts TGE datablocks : pilosity06_1_1, pilosity06_1_2, pilosity06_1_3, pilosity06_1_4, pilosity06_1_5 |
![]() source files : pilosity06_2.max, pilosity06_2.psk, pilosity06_2.ms3d TGE files : pilosity06_2.dts TGE datablocks : pilosity06_2_1, pilosity06_2_2, pilosity06_2_3, pilosity06_2_4, pilosity06_2_5 |
![]() source files : pilosity06_3.max, pilosity06_3.psk, pilosity06_3.ms3d TGE files : pilosity06_3.dts TGE datablocks : pilosity06_3_1, pilosity06_3_2, pilosity06_3_3, pilosity06_3_4, pilosity06_3_5 |
![]() source files : pilosity06_4.max, pilosity06_4.psk, pilosity06_4.ms3d TGE files : pilosity06_4.dts TGE datablocks : pilosity06_4_1, pilosity06_4_2, pilosity06_4_3, pilosity06_4_4, pilosity06_4_5 |
![]() source files : pilosity06_5.max, pilosity06_5.psk, pilosity06_5.ms3d TGE files : pilosity06_5.dts TGE datablocks : pilosity06_5_1, pilosity06_5_2, pilosity06_5_3, pilosity06_5_4, pilosity06_5_5 |
![]() source files : pilosity07_1.max, pilosity07_1.psk, pilosity07_1.ms3d TGE files : pilosity07_1.dts TGE datablocks : pilosity07_1_1, pilosity07_1_2, pilosity07_1_3, pilosity07_1_4, pilosity07_1_5 |
![]() source files : pilosity07_2.max, pilosity07_2.psk, pilosity07_2.ms3d TGE files : pilosity07_2.dts TGE datablocks : pilosity07_2_1, pilosity07_2_2, pilosity07_2_3, pilosity07_2_4, pilosity07_2_5 |
![]() source files : pilosity07_3.max, pilosity07_3.psk, pilosity07_3.ms3d TGE files : pilosity07_3.dts TGE datablocks : pilosity07_3_1, pilosity07_3_2, pilosity07_3_3, pilosity07_3_4, pilosity07_3_5 |
![]() source files : pilosity07_4.max, pilosity07_4.psk, pilosity07_4.ms3d TGE files : pilosity07_4.dts TGE datablocks : pilosity07_4_1, pilosity07_4_2, pilosity07_4_3, pilosity07_4_4, pilosity07_4_5 |
![]() source files : pilosity07_5.max, pilosity07_5.psk, pilosity07_5.ms3d TGE files : pilosity07_5.dts TGE datablocks : pilosity07_5_1, pilosity07_5_2, pilosity07_5_3, pilosity07_5_4, pilosity07_5_5 |
![]() source files : pilosity08_1.max, pilosity08_1.psk, pilosity08_1.ms3d TGE files : pilosity08_1.dts TGE datablocks : pilosity08_1_1, pilosity08_1_2, pilosity08_1_3, pilosity08_1_4, pilosity08_1_5 |
![]() source files : pilosity08_2.max, pilosity08_2.psk, pilosity08_2.ms3d TGE files : pilosity08_2.dts TGE datablocks : pilosity08_2_1, pilosity08_2_2, pilosity08_2_3, pilosity08_2_4, pilosity08_2_5 |
![]() source files : pilosity08_3.max, pilosity08_3.psk, pilosity08_3.ms3d TGE files : pilosity08_3.dts TGE datablocks : pilosity08_3_1, pilosity08_3_2, pilosity08_3_3, pilosity08_3_4, pilosity08_3_5 |
![]() source files : pilosity08_4.max, pilosity08_4.psk, pilosity08_4.ms3d TGE files : pilosity08_4.dts TGE datablocks : pilosity08_4_1, pilosity08_4_2, pilosity08_4_3, pilosity08_4_4, pilosity08_4_5 |
![]() source files : pilosity08_5.max, pilosity08_5.psk, pilosity08_5.ms3d TGE files : pilosity08_5.dts TGE datablocks : pilosity08_5_1, pilosity08_5_2, pilosity08_5_3, pilosity08_5_4, pilosity08_5_5 |
![]() source files : pilosity09_1.max, pilosity09_1.psk, pilosity09_1.ms3d TGE files : pilosity09_1.dts TGE datablocks : pilosity09_1_1, pilosity09_1_2, pilosity09_1_3, pilosity09_1_4, pilosity09_1_5 |
![]() source files : pilosity09_2.max, pilosity09_2.psk, pilosity09_2.ms3d TGE files : pilosity09_2.dts TGE datablocks : pilosity09_2_1, pilosity09_2_2, pilosity09_2_3, pilosity09_2_4, pilosity09_2_5 |
![]() source files : pilosity09_3.max, pilosity09_3.psk, pilosity09_3.ms3d TGE files : pilosity09_3.dts TGE datablocks : pilosity09_3_1, pilosity09_3_2, pilosity09_3_3, pilosity09_3_4, pilosity09_3_5 |
![]() source files : pilosity09_4.max, pilosity09_4.psk, pilosity09_4.ms3d TGE files : pilosity09_4.dts TGE datablocks : pilosity09_4_1, pilosity09_4_2, pilosity09_4_3, pilosity09_4_4, pilosity09_4_5 |
![]() source files : pilosity09_5.max, pilosity09_5.psk, pilosity09_5.ms3d TGE files : pilosity09_5.dts TGE datablocks : pilosity09_5_1, pilosity09_5_2, pilosity09_5_3, pilosity09_5_4, pilosity09_5_5 |
![]() source files : pilosity10_1.max, pilosity10_1.psk, pilosity10_1.ms3d TGE files : pilosity10_1.dts TGE datablocks : pilosity10_1_1, pilosity10_1_2, pilosity10_1_3, pilosity10_1_4, pilosity10_1_5 |
![]() source files : pilosity10_2.max, pilosity10_2.psk, pilosity10_2.ms3d TGE files : pilosity10_2.dts TGE datablocks : pilosity10_2_1, pilosity10_2_2, pilosity10_2_3, pilosity10_2_4, pilosity10_2_5 |
![]() source files : pilosity10_3.max, pilosity10_3.psk, pilosity10_3.ms3d TGE files : pilosity10_3.dts TGE datablocks : pilosity10_3_1, pilosity10_3_2, pilosity10_3_3, pilosity10_3_4, pilosity10_3_5 |
![]() source files : pilosity10_4.max, pilosity10_4.psk, pilosity10_4.ms3d TGE files : pilosity10_4.dts TGE datablocks : pilosity10_4_1, pilosity10_4_2, pilosity10_4_3, pilosity10_4_4, pilosity10_4_5 |
![]() source files : pilosity10_5.max, pilosity10_5.psk, pilosity10_5.ms3d TGE files : pilosity10_5.dts TGE datablocks : pilosity10_5_1, pilosity10_5_2, pilosity10_5_3, pilosity10_5_4, pilosity10_5_5 |
![]() source files : pilosity11_1.max, pilosity11_1.psk, pilosity11_1.ms3d TGE files : pilosity11_1.dts TGE datablocks : pilosity11_1_1, pilosity11_1_2, pilosity11_1_3, pilosity11_1_4, pilosity11_1_5 |
![]() source files : pilosity11_2.max, pilosity11_2.psk, pilosity11_2.ms3d TGE files : pilosity11_2.dts TGE datablocks : pilosity11_2_1, pilosity11_2_2, pilosity11_2_3, pilosity11_2_4, pilosity11_2_5 |
![]() source files : pilosity11_3.max, pilosity11_3.psk, pilosity11_3.ms3d TGE files : pilosity11_3.dts TGE datablocks : pilosity11_3_1, pilosity11_3_2, pilosity11_3_3, pilosity11_3_4, pilosity11_3_5 |
![]() source files : pilosity11_4.max, pilosity11_4.psk, pilosity11_4.ms3d TGE files : pilosity11_4.dts TGE datablocks : pilosity11_4_1, pilosity11_4_2, pilosity11_4_3, pilosity11_4_4, pilosity11_4_5 |
![]() source files : pilosity11_5.max, pilosity11_5.psk, pilosity11_5.ms3d TGE files : pilosity11_5.dts TGE datablocks : pilosity11_5_1, pilosity11_5_2, pilosity11_5_3, pilosity11_5_4, pilosity11_5_5 |
![]() source files : pilosity12_1.max, pilosity12_1.psk, pilosity12_1.ms3d TGE files : pilosity12_1.dts TGE datablocks : pilosity12_1_1, pilosity12_1_2, pilosity12_1_3, pilosity12_1_4, pilosity12_1_5 |
![]() source files : pilosity12_2.max, pilosity12_2.psk, pilosity12_2.ms3d TGE files : pilosity12_2.dts TGE datablocks : pilosity12_2_1, pilosity12_2_2, pilosity12_2_3, pilosity12_2_4, pilosity12_2_5 |
![]() source files : pilosity12_3.max, pilosity12_3.psk, pilosity12_3.ms3d TGE files : pilosity12_3.dts TGE datablocks : pilosity12_3_1, pilosity12_3_2, pilosity12_3_3, pilosity12_3_4, pilosity12_3_5 |
![]() source files : pilosity12_4.max, pilosity12_4.psk, pilosity12_4.ms3d TGE files : pilosity12_4.dts TGE datablocks : pilosity12_4_1, pilosity12_4_2, pilosity12_4_3, pilosity12_4_4, pilosity12_4_5 |
![]() source files : pilosity12_5.max, pilosity12_5.psk, pilosity12_5.ms3d TGE files : pilosity12_5.dts TGE datablocks : pilosity12_5_1, pilosity12_5_2, pilosity12_5_3, pilosity12_5_4, pilosity12_5_5 |
![]() attack - carrying a 1 handed weapon source files : 1h_attack1.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : 1h_attack1.dsq |
![]() attack - carrying a 1 handed weapon source files : 1h_attack2.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : 1h_attack2.dsq |
![]() hit - carrying a 1 handed weapon source files : 1h_hit.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : 1h_hit.dsq |
![]() idle - carrying a 1 handed weapon source files : 1h_idle.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : 1h_idle.dsq |
![]() parade - carrying a 1 handed weapon source files : 1h_parade.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : 1h_parade.dsq |
![]() charge - carrying a 1 handed weapon source files : 1h_run.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : 1h_run.dsq |
![]() attack - carrying a 2 handed weapon source files : 2h_attack1.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : 2h_attack1.dsq |
![]() attack - carrying a 2 handed weapon source files : 2h_attack2.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : 2h_attack2.dsq |
![]() hit - carrying a 2 handed weapon source files : 2h_hit.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : 2h_hit.dsq |
![]() idle - carrying a 2 handed weapon source files : 2h_idle.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : 2h_idle.dsq |
![]() charge - carrying a 2 handed weapon source files : 2h_run.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : 2h_run.dsq |
![]() siting down source files : action1.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : action1.dsq |
![]() sat, conversation source files : action2.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : action2.dsq |
![]() sat, drink source files : action3.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : action3.dsq |
![]() geting up source files : action4.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : action4.dsq |
![]() unlocking door source files : action5.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : action5.dsq |
![]() unlocking chest source files : action6.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : action6.dsq |
![]() sat, discussion source files : action7.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : action7.dsq |
![]() pick up source files : action8.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : action8.dsq |
![]() drink potion source files : action9.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : action9.dsq |
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![]() move back source files : back.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : back.dsq |
![]() attack - using a bow source files : bow_attack.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : bow_attack.dsq |
![]() hit - using a bow bosource files : bow_hit.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : bow_hit.dsq |
![]() idle - using a bow source files : bow_idle.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : bow_idle.dsq |
![]() run - carrying a crossbow source files : crossbow_run.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : crossbow_run.dsq |
![]() hit - carrying a crossbow source files : crossbow_hit.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : crossbow_hit.dsq |
![]() attack - carrying a crossbow source files : crossbow_fire.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : crossbow_fire.dsq |
![]() idle - carrying a crossbow source files : crossbow_idle.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : crossbow_idle.dsq |
![]() idle - hand to hand combat source files : H2H_idle.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : H2H_idle.dsq |
![]() hit - hand to hand combat source files : H2H_hit.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : H2H_hit.dsq |
![]() punch - hand to hand combat source files : H2H_punch.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : H2H_punch.dsq |
![]() death source files : dead1.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : dead1.dsq |
![]() death source files : dead2.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : dead2.dsq |
![]() death source files : dead3.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : dead3.dsq |
![]() falling source files : fall.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : fall.dsq |
![]() yes source files : emote1.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : emote1.dsq |
![]() no source files : emote2.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : emote2.dsq |
![]() discussing source files : emote3.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : emote3.dsq |
![]() laughing source files : emote4.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : emote4.dsq |
![]() victory gesture source files : emote5.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : emote5.dsq |
![]() noble salute source files : emote6.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : emote6.dsq |
![]() salute source files : emote7.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : emote7.dsq |
![]() protesting source files : emote8.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : emote8.dsq |
![]() applaud source files : emote9.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : emote9.dsq |
![]() crying source files : emote10.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : emote10.dsq |
![]() frightened source files : emote11.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : emote11.dsq |
![]() discussing source files : emote12.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : emote812.dsq |
![]() waiting source files : idle1.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : idle1.dsq |
![]() waiting, blown source files : idle2.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : idle2.dsq |
![]() waiting, with one's arms folded source files : idle3.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : idle3.dsq |
![]() sleeping source files : idle4.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : idle4.dsq |
![]() waiting, sat source files : idle5.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : idle5.dsq |
![]() waiting, sat with a tankard source files : idle6.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : idle6.dsq |
![]() waiting, with a plate source files : idle7.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : idle7.dsq |
![]() merchant waiting source files : idle8.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : idle8.dsq |
![]() beggar waiting source files : idle9.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : idle9.dsq |
![]() peasant at work source files : idle10.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : idle10.dsq |
![]() blacksmith at work source files : idle11.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : idle11.dsq |
![]() look around source files : idle12.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : idle12.dsq |
![]() mining source files : idle13.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : idle13.dsq |
![]() waiting, carrying a bag source files : idle14.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : idle14.dsq |
![]() waiting, carrying a wood pile source files : idle15.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : idle15.dsq |
![]() waiting, carrying a torch source files : idle16.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : idle16.dsq |
![]() wood chopping source files : idle17.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : idle17.dsq |
![]() running source files : run.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : run.dsq |
![]() move side source files : side.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : side.dsq |
![]() swiming source files : swim.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : swim.dsq |
![]() walking source files : walk1.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : walk1.dsq |
![]() furtive walking source files : walk2.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : walk2.dsq |
![]() walking with a plate source files : walk3.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : walk3.dsq |
![]() walking, object on shoulder source files : walk4.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : walk4.dsq |
![]() walking and carrying a bag source files : walk5.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : walk5.dsq |
![]() walking and carrying a wood pile source files : walk6.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : walk6.dsq |
![]() walking and carrying a torch source files : walk7.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : walk7.dsq |
![]() jumping source files : jump.max, animations.psa, CS_fat_animated.ms3d, CS_muscle_animated.ms3d TGE file : jump.dsq |
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ICONS |
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![]() source files : boots_icons.psd, gloves_icons.psd, objects_icons.psd, pants_icons.psd, torso_icons.psd files : 32x32 and 64x64 and 128x128 png files for each element. |
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